Is there a way to create a slider which the user would be able to use to modify the slope of an incline or the gravity in a specific area?
I don’t see any option in the logic bricks to allow the user to control the physics of a game.
I know that with some F curves I would be able to have a slope move as a slider moved, but I don’t really know how to set up the logic.
Another issue I have is that the player is able to clip through objects I set as Static. Rigid bodies and Dynamic Bodies they cant, but If I do that with say the floor, I cant get it to stay on a static platform below it, because it clips through. What am I doing wrong here?
Any help is appreciated Thanks!