Hello there…
i`m using Blender 2.41 on Win XP, and stumbled across a disturbing thing about the Local / Global thing next to the Manipulator buttons.
They work for the Manipulators as expected. But if i hit S or G and hit X, Y, or Z it allways uses Global Coordinates.
Ar there settings ( or a shortcut key) to change that?
… oh … and thank you all for your help, even if i didn`t open much topics jet, i learn a lot by just reading on this forum.
… why is it that i think of the simples solutions last?