Mantaflow and Fluid Shader Test Scene

I tested mataflow for the first time and I gotta say I am impressed. I still had some issues with the fluid sticking to walls and glitching through walls, but that’s probably due to my fluid resolution settings (only 128). The bigger problem was that the amount of liquid became more although I already deactivated the inflow. I also made a unique fluid material for the scene because I find a normal water material a little boring. I rendered the Video on 32 samples because after denoising the images in the compositor I couldn’t see a big difference between 32, 64 and even 128 samples. You can watch the Video on YouTube: