I’m just after some tips on how to improve the quality of the mesh on a fluid sim. I’ve attached a grab of the problem and the domain settings.
Basically I have a collision object emerging up out of some fluid. I have the resolution set to 224. Its a 300 frame sim that takes about 3 hours to bake.
On play back there are a load of gaps in the mesh. The fluid behaves okay but the mesh tends to ‘pop’ because there are gaps in it.
Clearly this is all taking a huge amount of time to rebake and re test so if anyone could suggest some other settings that might improve the mesh quality it would be appreciated.