I’m dipping my toes into simulations for the first time ever trying to simulate some water flowing and bouncing around. After following a couple tutorials step by step I can’t even get the blue/green particles to show up in the flow object.
I’m using Blender 2.9.3 + Eevee and my computer is quite beefy
Ryzen 9 3900x + 1080ti + 64gb RAM
so my guess is I should at least be able to see the particles slowly moving.
Attached you can see the settings in case I’ve done something obviously stupid…
Try Object > Quick Effects > Quick Liquid with the default cube selected to get a simple simulation just to see something and then compare that to what you have.
If you make changes in the domain resolution divisions the problem normally disappears.
If you make the smallest change in that number the problem is solved.
It’s possible that, after doing that, you will need also to change the simulation mode from APIC or FLIP since the first time it normally simulates everything wrong. At least it’s the case on my PC. Then you can set the mode you prefer.