Manually Placing Camera

How can I position the camera with my own inputs (x=100, y=15, z=20)?

I’m assuming there’s some sort of “global” coordinate system that I can base the camera’s position from. If I use “G”, I can move it, but it’s relative to it’s current position. Any help would be great.



This works for almost all objects and windows and action
Select your object and press N key, then enter your values.
Easy han!!??

Geez - I feel stupid now! Only thing I can say in my defense is that I’ve only been using Blender for a few weeks now…

Thanks a bunch!!