Manuel Bastioni LAB character skin material issue


I am using Manual Bastioni LAB character for my scene. There is a sun light infront of the character.
But I am having an issues with the skin material …
The translucency of the skin is pretty high, how do I reduce it?

Following is the shader attached to the skin but I can’t figure out how it works.


That is a problem with the scale value of the scatter. the multiply node.

Thanks. But I can’t still shake of the amount of scattering. I’ll probably deal with it once I have some clothes on and see how much that affects.