Manuel Bastioni Lab Problem With Mesh

So, as stated in the title I’m using the Manuel Bastioni Lab plugin, and having a problem attaching my armature to my mesh. I always get the same error weight blend, and I thought it might be the armature deleted and re-built it to get same error. I deleted the duplicate vertices he had over 4k, and re-normalized the mesh, but I still come to the same error. The model itself is too big to put in here, so I just put a picture will all verts, edges, and faces selected, and one with nothing selected.

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