Map Input - Win, Stick, Object

Solved - it works with nodes!

Hi all,

I’m trying to achieve a map input that uses the screen coordinates for texture coordinates. I can achieve the desired result the input modes Win, Stick and Object, but none of them show up in the viewport or ingame (though they render correctly). Orco, UV etc all work fine.

Is there any reason why Win, Stick and Object don’t show up? running 2.49b.

Thanks,