Map making help

Hey I am currently making a game set in a city enviroment. I am planning on having a set number of different models and buildings to place randomly throughout the map, I have all of these on standby but I am wondering if it is possible with python or logic to do the dupelicating and placing of these models/buildings. Any help is appreciated.

Hello braxtondayne.

Here you will find a basic setup:

Please note the use of collision masks.



Thank you! I thought no one was going to help me out. You have no idea how much I appreciate that.

So I have taken a gander at the .blend you provided and I tried to reverse engineer it to no avail, nothing would spawn/place when I tried to replace 1 or when I reverse engineered it. Is there some part of the process I just have not realized yet?