Mapped UV wont show up when selected.

OK, I have Multiple textures on one mesh. One for the Head & one for the body. I have textured them previously, they show up just fine.

When I select the BODY the UV Shows up OK and the image switches to the body for the mesh selected.


When I select only the HEAD mesh, the image change to the head, BUT the UV won’t show up at all. I can’t figure out what Im doing wrong its frustrating.


Never Mind, I figured out what the problem was. If I would have pulled my window over a bit more I would have been able to see that I could select my UV.