mapping a textur to a plane???

of i’ve got a tga texture for a plane, the tga has a mask acting as an alpha, (a maple leaf) i want the alpha of the image to affect the alpha of the plane.

how can i do this? thx

isn’t that what the alpha button on the far right side of the texture window is for??

yeah i figured it out RIGHT after i posted.

you have to hit multiply button also.

you don’t have to use Multiply. Just push the Use Alpha button in the Image Texture settings and map the texture to Alpha with the default Mix.

Martin