At the moment we’re using 2.8 for the most part, and 2.81 for rendering (new denoising is very good) … but occasionally, we save a scene in 2.81 by accident. And all the Mapping nodes become broken. I’m not even using the new features, it’s just baking by saving. Is there a way round this?
Append from 2.80 to 2.81, not open.
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Interesting…
Maybe you could be working with appended materials? Should prevent the problem from happening (untested though.)
You mean a linked material library? That could be good.