maps,yikes

Doing this tutorial:http://cg.tutsplus.com/tutorials/game-art/sculpt-model-and-texture-a-low-poly-skull-in-blender/ still not happy with the skull so I switched to a high rez girl i did.

http://img34.imageshack.us/img34/465/chicklowspec.jpg
That is the high res model with the blender skin shader2.
Then i baked the AO and normal maps:

http://img526.imageshack.us/img526/1453/what.jpg
Somehow I smashed the normals of the low rez into the normal map. And some other problems
Any hints?
Ok did it right ,I think this time.
http://img199.imageshack.us/img199/7663/fullchick.jpg
It looks like a corpse or something and I know nothing about getting rid of those seams or if I can.
JF

Found various problems redid those. Then I retopoed the high rez model,and redid it with that, liking it much more now.
http://img19.imageshack.us/img19/6710/chickbest.jpg

JF

ah, much better, she could use a bit more color though still.

`Well I’m still messing with the AO map , I turned down the color setting for it.I think I’ll turn it up again and brighten up the AO map in gimp.
JF