maps?

How do you apply different kinds of maps like bump, displacement, etc. on a mesh?

why does no one answer??

why does no one answer ? " thats because there is so many ways of doing so goto utube and look up blender3d tuts u might find out what u r dealing with there and u might learn alot there

Simple answer:
-Create Material
-Create Texture
-Set to image texture
-Select image file
-Select mapping (UV/generated etc)
-Select Map to (Normal/Colour etc)

Done

hi all,i can apply different kinds of maps like bump, displacement, etc. on a mesh?
in which kind you needed.let me know about it.