Marble bounce in Blender game physics?

I noticed after a while that while the marble simulations work in Rigid Body, they don’t seem to bounce once they hit something. How do I make marbles bounce a bit when they hit or fall on something?

You need to use the Physics settings in the Material panel There are elasticity and friction settings. How much something bounces is the interaction between the ball and the floor so both need to have materials and they both need their elasticity values set. If the floor has zero elasticity then it doesn’t matter what the elasticity of the ball is, it won’t bounce.

Thanks, the marble bounces a bit just like I needed!

One more question. Say that marble lands in carpet. It should slow down very fast, but I haven’t found the setting that will slow the marble down. Which setting do I use?