A new game that I have been working on for a while.
The player is a marble who has to find its way to the finish. Along the way will be various powerups and collectables that the player can use to help them to the end of the level.
I plan on making most of the elements in the game, and so far have hand painted all the textures in the game for all the objects. Hopefully if there are significant improvements I will be able to post fairly frequently, depending on how the game progresses.
Additional Credit: Blueprintrandom for general python help when I got stuck.
Mobious, for his great 3rd person script and helping me customize it.
when i read about it first, i thought about a marblemadness clone. as far as i remember, marble madness had this straight mathematical look. i like the assets you have created, but they wont fit with the old marble madness so it would be interesting to see some gameplay.
Sweet. actually making a very similar game, though mine is way more complex. Like the idea it has something from trackmania and super monkey ball. Maybe you can copy some ideas those games used, like a cool online multiplayer would fit amazingly into this game.
Thanks! Yes this type of game will require a lot more of an ‘engaging’ level design to make it fun. The first few levels will probably be ‘tutorial’ levels, so I want try keep them simple and to the point. I will keep the reference in mind when designing other levels.
Awesome, I decided to try and make this type of game as it seemed the most ‘open’ of game themes so that I won’t get bored of developing it.