A new 3D Blender 2.91 animation rendered in Cycles about the Ancient Roman Empire. This is a short project made during the second lockdown. I was inspired by documentaries about the Roman Empire… Exciting work and I hope you enjoy it. I’m thinking of adding shots of the Roman legions walking in front of the sublime gates of the Nabataean kingdom…
The Artwork: https://www.artstation.com/artwork/WKYnqD
By using the new features of Blender 2.91, I wanted to update my workflow, in order to combine 3d render with volume. In addition, I work on animation and integration of 3d soldier character, which is clearly not my specialty. This is more of an experimentation than a finished job. There are many things to improve, but I need to move it on… This project was carried out over 2 weeks, during my free time.
The 3D legionnary are organized through groups of instances, which allows to obtain an army without over-loading the scene in Blender. All the legionnary are High-poly 3d models.
Assets modeling in Blender 2.91 (Some assets are from CGTrader)
Assets textured on Subtance Painter
Assets animated on Blender 2.91 (+ Some animations from Mixamo)
VDB FX Simulation and Cloth sim on Blender 2.91
Render in Full HD with Blender 2.91 Cycles (500 samples) on a RTX 2080 TI (6 mins/frame for combine pass // 14 mins/frame for volume pass)
Post-production & Compositing on After Effects 2020
Final mix on Premiere Pro
Hoenix - Incarnation
I9 7960X - 16 Cores
Thanks for watching