MARI to Blender

Hi guys,

Thought I’d give the 15 day trial a whack and I’ve just painfully figured out how to lay out my uv tiles to separate spaces ready to paint in Mari. But how on earth do I get them back into Blender to show correctly.

I take it there is not much support for Mari with blender, am I right?

Hope Blender gets udim in future releases. Thanks for the link :slight_smile: