hey its been forever since ive been on these forums…
but its too tempting to make little blender games during class.
ive been trying a simple mario remake, but have run into some problems.
(game file = http://www.freewebs.com/medigital/yoshima1.blend)
for 1, the jumping isnt exactly correct. it seems a little glitchy sometimes, and im thinking maybe force isnt the right parameter i want to use, atleast in combination with loc commands for left and right direction.
2, the coins. i have it hooked up so that when i hit an invisible plane underneath a coin block, it prompts the empty above the block to creat a coin. problem is that when i duplicate this system it must use the same coin or something, because there is a major error whenever too coins are “living” at the same time.
3, the animation. the animation of the blocks aren’t relative, so if i duplicated a coin block and put it higher or lower than the original, it jumps to the original height when i start the game, making it screwy. also the animation of the plant mouth opening and closing stretches the two halves strangely, with no cause that i can see.
thanks in advance, and i know the graphics are crappy…so far.