Just wanted to show a model that I made today (10 hours total). I didn’t really work on texturing or lighting the scene well, I wanted to focus more on creating the model. Anyways, its a Kart model from Mario Kart rendered in Blender Cycles (only Blender was used - Blender renderer for the wireframe render). Its 30k triangles, but I feel like that could be reduced dramatically (I ended up using the bevel tool a bit too much…).
Let me know what you think and what I could improve on. Thanks!
(Oh yeah, obligatory “First post!”)