Daedalus… Uninstalled Blender 2.79b to test the bge version,
For now I won’t use the upbge launcher version untill I see how UPBGE develops.
The Launcher based on bge 2.79 was the final version with no further changes so for now bge launcher seems the best option for now.
As regards the user what is the minimum essential they will need as regards the launcher as I could make a download for just the bge launcher zip, route blend zips, textures single folder zip.
Do I need to make the source route as a download also to fit Blender rquirements?.
Also for me to simplify the method I could add the description to my site for each route .
Regarding the actual routes blend files can the user just place the route blend files themesleves into the BLENDS folder.
Regarding the textures I am considering making one texture folder to contain the required textures for all the routes as many are repeated. Again the user then could place the ‘textures’ folder into the BLENDS folder. Tried it out and it seems to work OK.
What would be the maximum route blend files to place in the BLENDS folder?
I will start another page with details for using the launcher and credit you with the launcher if OK with you ?(Daedalus of Blender Artists).
Not sure if I need a seperate texture for each moving vessel on preset courses made with timeline. i.e, Could 3 or 4 moving vessels use same texture or does the same texture need renaming for each, as I use now. considering what textures I can put into a single textures folder for all routes and what I can delete. I think that would be the best method
Hope you don’t mind all the questions?
What is that for?
launcher_Debug.cmd to open in a console window