Mark World + Scene lighting as Assets

I have several scene with good lighting setup that I need to mark as asset. However It contains both World lighting and Sun plus several light source. With Blender 3.2 I is there a way I can mark all three lighting sources as one assets? Thank you guys.

If I understood your question, you can just name them all the same “lightgroup” and you can do the fun in the compositing.

But since the world is not in outliner I cannot group it.

The world also has Light groups, just add it in the same group :slight_smile: