I’m using Blender 2.8 and I’m playing with this idea that I want to make a mars weather report. (Where I stand in from of a green screen and point out things) Now Mars is split into 30 sections and I was thinking about some kind of rigging where I can fly my camera from a wide orbital view to a location and look down on it. Kind of like Google earth. I saw there is a way to make a path, but I’m looking for something where I start with a wide view and then have the camera move to a location. Maybe as opposed to a ring path, something like an anchor for the camera inside of an invisible shell that it can freely move around on. Then I would tell it tell it to move from the “home” wide view to say “Tharsis” and it will fly about the planet and point to to that area. (But not go though the planet!) I’m most likely going to use scripting for some bits, but with the Game Engine gone, it may be a little more tricky.