MASC. "Daily tasks with simple code"

Hello!


I am 3D designer.
I write code for my menu [WIP] “MASC” with a collection of frequently used commands when working in Blender.

The main idea of the addon ‘MASC’ is this:
“daily tasks with simple code”

OBJECT’ & ‘EDIT_MESH’

  • EditeMode
    EditeMode_MASC
  • ObjectMode
    CameraMode
    *Shape Keys
    01

New “SBox”.

Hello everybody!
An attempt to solve the problem with instability in “Bsurfaces” can be counted). Namely, Reorder Splines, which does not always work stably.
WIP “MASC” tab: “SBox”
Now you can simply select in order all the splines in the direction of motion and press the “Connecter” button. All splines will be assembled into one object in the correct order and then use the “Bsurfaces” functionality as usual. Mesh will go in the direction in which it is necessary.
among other things

QUICK MENU

  • EA_Curve:

CTRL + Wheel (Down\Up) Mouse: Rotate
SHIFT + Wheel (Down\Up) Mouse: Scale
ALT + Wheel (Down\Up) Mouse: Quantity
Enter: Finished
ESC: Quit

  • SymplyArray:

*Parent Free

*Sphere

The “Curver” button also converts the selected edges into curves.

The first review is the search function “SRCH” duplicates the selected objects. Search the position and rotation of coordinates in space:

I tried to implement a search function for duplicates. this feature I saw in G. M.

> Girdle them all

The Button “CW”: create the one ring or the connection of the two rings (bézier_curve).
For me it was important to keep the inner diameter of the ring edit the diameter of the profile

Now it is possible to freely choose one of the three profiles of the section of the circle and the curve

> Bevel & magic & rock&rollThe Button “Bv ||” & “Bv =”

V 0.2

“BnS_Plus”

> “RL” Render prop

>“MatCap”.Scrolls matcap:

> list “Camera PREF”

__Buttons “Nout” & “Restore”.
I turn out object normals for quick visual determination of wall thickness.
The button “Restore” turns the normals in the opposite direction and, if desired, makes the editable object unique.

7)Button “BUP”:

8)Button"Rot&Dub"

9)Button “Gruop
Create a group by the name(item) of the active object.
New:“Created a total group

10)STL.
I added the export button to the “STL” format.
To name the exported file, you can use: group name and object name, as well as your arbitrary name.
While only * stl.
Now the exporter assigns the name of the group to the name * blеnd of the file.
//This feature is useful when exporting files with unique names often//

11) “Grad” is Graduation
This function duplicates the object with subsequent scaling


** ** ** ** ** ** ** Hidden functions:
** ** ** ** ** ** **

Press the space bar and enter the name of the function


**- “Organizer”
Organizer of objects into a single matrix:

**- ‘QShrink’

**-‘QMirror_Object’

**-“ProDrive”

  • ​​automatically creates the “Volume” control properties of your “Shape keys” in the UI panel
    -button “Del Prop” - removes properties created properties

**-“SatThick”
-Automated process of visual control of the thickness of a sculpture or element.

DOWNLOAD

INSTALL

  1. “User Preferences” -> “Add-ons” -> “Install Add-n from File”
  2. “Save Users Settings”


Donate

You can donate if you like the tools: http://paypal.me/AlexM3D

5 Likes

This looks interesting!

Thanks! Here I will post a complete overview of all functions. But a little later.

Bevel & magic & rock&roll

let’s a rock

MagicBevel 0.2
add “Ivert”, “Super_Depth”

Hi Alex,
Do you have a link to the addon or will it be published later?

Hi.
Will it be published later;)

Hi all!
I added two new videos with explanations.
And slightly corrected code


3)Button “MatCap”.Scrolls matcap by pressing the hotkey “F6”:

The interesting. Thanks for sharing

Hi all!
I added three new videos with explanations.
And slightly corrected code



New:
Button “Gruop
Create a group by the name(item) of the active object.
New:“Created a total group”

I added one new videos with explanations.
And slightly corrected code:

Hi all!.
slightly corrected code.
I added the export button to the “STL” format.
To name the exported file, you can use: group name and object name, as well as your arbitrary name.
While only * stl. :wink:

Hello everybody!
I made small changes in the code.
Now the exporter assigns the name of the group to the name * Blеnd of the file.

Hi all!
Button “Rot&Dub”:
I have added new control sliders for the copied object on the axes “X” and “Y”.

Hi all!
New button: “Grad
This function duplicates the object with subsequent scaling
[ATTACH=CONFIG]481724[/ATTACH]

Hi all!
I made small changes in the code (export STL).
The new function of selecting the rotation axes in “Rot & Dub”: “Axis”

Hi all!.
slightly corrected code.
1)I added the Hidden Functions: “Organizer”
Organizer of objects into a single matrix.


2)“CW”
Now it is possible to freely choose one of the three profiles of the section of the circle and the curve.

hello, nice script you have here, although no one seams to watch it, maybe is the title, try changing it to better describe its usefullness; anyways good job.

Thanks for the tip and for the helpful advice. Most likely you are right.