Please advise what I am doing wrong. I’m trying to invert vertex group for all scene objects which have a Mask modifier named ‘hidden’
[OBJS.modifiers["hidden"].invert_vertex_group = False for OBJS in [m for m in bpy.context.scene.objects if m.type == 'MESH']]
File "<blender_console>", line 1
[OBJS.modifiers["hidden"].invert_vertex_group = False for OBJS in [m for m in bpy.context.scene.objects if m.type == 'MESH']]
^
SyntaxError: invalid syntax