I’m trying to match roto mask’s motion blur to footage’s i’m rotoing from. Mask’s motion blur works fine in composite, shutter is quite same (motion blur length), but it seems to have little offset. Is there anything similar nuke’s shutter offset in blender? It seems its only way to fix the offset besides using complicated feather animation.
So again: Is there anything similar nuke’s shutter offset in blender?
Would appreciate any help.