Hi, i’m in uv editor and go to mask editing mode. When creating spline roto or mask, how can i reset the tangent ? so far i have to drag the tangent handle manually to overlap with the control point one by one. Any faster way ?
Hi, i’m in uv editor and go to mask editing mode. When creating spline roto or mask, how can i reset the tangent ? so far i have to drag the tangent handle manually to overlap with the control point one by one. Any faster way ?