I played around with blender 6+ years ago and I decide to play with it again. I’m having some problems with modeling a tumbler cup. I gone through a good amount of tutorials which have got me to where I am now. Though I’m stuck on the last part. The tumbler cup has diamond studded design on the side the cup with a flat circle on the front (pictures below). Now I need to make a circle on the side of the cup that will keep the side same aspect/properties of the cup (not sure what to call it).
Things i have tried:
- Making a circle -> add modifier -> Boolean
- Dissolving vertices/edges/faces
What I’m trying to make:
What I have so far:
(Don’t mind the other layers/meshes, i have them as back up. In case i can’t ctrl + z any more lol)