Are you saying when you join to meshes that it keeps the original textures for each? Whats the secret?!
Im not exactly sure, i was really expecting it to get reduced to one mesh and then i reckoned i would have to use multiple materials in the edit function to restore original colors and textures to parts of the model.
All i did was box select the whole ship (about 130 objects) and CONT J to join them. I think it was because they were all highlighted and didnt have one ?lead? highlight (lighter pink), like when you want to parent A to B you have to make sure A has the dominant selection. Since they were mass selected and then joined none had this dominant selection, but i suspect that if i had box selected it all, then shift+rightclicked to select say one of the windows THEN joined the meshes im pretty certain the whole ship would have ended up with a window texture.
Any of that make sence, i just woke up and havent even smoked a big fat… i mean drank a really big coffee…or something… yet.
Hope this helps, but would love to have someone with AcctuaL knowledge of this subject fill us in since this is just my best guess and im probably talkin’ s#it again. hehe
Blend on, and blend well!!!