Is there a way of makeing a Master Copy of and object and having all the Secondary copies based on it? The reason I ask this is because idealy and changes to the master copy would affect the secondary copies of said object. If you dont understand what I mean just tell me.
ALT+D makes linked copy. both objects are linked to the same mesh. Editing any of them will change all of them. (MeshEdit that is.) They all have their own scale, rotation and location though.
i think this should be in a Q&A forum though… Blender General