I sculpted this gladiator model to make the 3d print of a statuette about 30 cm high. Material yet to be defined. The final mesh, entirely processed in Blender, has just over 11,000,000 polygons.
Really well done, from the overall form to the textured detail of the surfaces. Do you know how much of that detail will come through on the print? I guess that probably depends on many factors.
A really brutish guy. Well done. Some shading?
@smws thank you man! I am talking with my printer to understand which is the most suitable support to obtain a solid result and at the same time as detailed as possible. I don’t know how the result will be, but I will not fail to post a photo of it as soon as possible.
@kabu yeah, maybe! Thank you!
Very, very nice statue!
It reminds me of Rodin! Beautiful and raw realistic!
It shouldn’t be 30cm, it should be real size (as far as I’m concerned!)
I featured you on BlenderNation, have a great weekend!
Thanks so much Bart!