material and vertex paint problem

I’ve decided that I’m not going to be using glsl material, I want to use vertex paint in the game to help my textures out but they don’t seem to work in mutitexture materials but they do work in texture face materials. The problem with texture face materials is that certain objects turn out white they display white in the viewport but they work fine in multitexture materials and glsl. The goal I want to reach is using mutitexture materials with vertex painting, I hope someone can help. Thank you

-James Guard