My question is:
Is there a way to make a mesh to change its materials (object material) using IPO editor.
I have defined my own materials outside blender and wrote a script which brings a list of my materials to “Links and Pipeline” menu in the Buttons panel view. I can successfully assign my materials to objects but once I change the material to a different one in different IPO frame, blender takes the last one and ignore the previous ones which I assigned on different frames to the same object.
I just want for my object to have different material name on different IPO frames. I don’t care about the color or any of the other variables of the material.
Any solution to this?
You help is appreciated. Thanks