Can’t seem to work this one out and hoping for some help please. I’m creating the paving around a pool and wanted to give it the wet look which I managed no problem with a Puddles addon. Basically, I have four separate long cubes that have the same texture applied
What looks odd though is the change in lighting when an object is going in another direction. You can see from the screenshot that the cubes on the left and right sides are completely wet looking (darker) and have puddles but the top and bottom cubes have the puddles applied but the surrounding paving is a great deal brighter and looks dry. I was hoping for that darker wetter look all round.
Is there any reason why the cubes going left and right would change brightness?