I’ve published my blender script as an addon:
Knows anyone “Material by Element” modifier in 3D Studio Max? Well, my scripts is born due to this task inside my every days workflow: I needed to generate a list of material (with precise name and random diffuse variations), to get it back, to assign randomly and to delete it or modify easly.
I’ve added some more features (find objects without materials, remove unused materials, select objects involved in a known list, …).
I’ve been using all this tools as macro, finally I’ve got the time to build’em together into an addon; it seems to be quite easy to use and intuitive (I hope!) so I’d like to share it.
Let me know if you like it!