Hello,
Could somebody direct me to a decent node setup/material for a “clay” render? When I say “clay”, I’m not referring to the look of modelling clay. Rather, the material which helps in visualizing topography in a test render. For the life of me, I can’t find any resources.
I’d imagine this isn’t a terribly complex material. But I’m sure it’s also more than a simple warm, grey diffuse with zero reflection. Maybe, maybe not?
Thanks!