I’ve messing around with the material on my object trying to get it to reflect like a mirror with no success. I can’t seem to find a decent tutorial on it either. The best I can do is make it somewhat reflective but it does not look anything like a mirror. Anyone have any useful tips?
Tutorial for using textures http://asitssfl01.ase.tufts.edu/blackboard/DR21/ImageTextures.html
Set the image mapping to UV
…Just to get the thread refreshed
:(aww… no replies:(
BI - Enable the ray mirror option and set the amount of reflectivity (the ‘Mirror’ panel)
Cycles - Add a glossy node and mix it into the rest of your material
Thanks, I will try that.