The Eye Material on my Character starts to have weird artifacts as it moves away from the Grid. It works as intended at the center. Since I use large sets for Animating the Shots, the character will naturally move away from the Center for certain shots. This primarily seems like a problem in Cycles but in some characters it also happens on Eevee.
In the Link below you will find the same question I posted a while back on Stackexchange but it contains the blend file and images. For some reason the images are not uploading here.