Material issue

I think the problem is solved, I just deleted the material setup and did it all over again

so did you find what was the problem?

Since i started materialing all over again, I havnt got any clue.
But as I worked on I deduct the following:

  • I maybe messed up the big node setup at slot two.
  • I do think that is a mesh has a hole on it the material would fail cuzz am sure at some point i had multiple holed that peak into the inside of the mesh (not so very sure of this deduction).
  • As view port rendering worked for cycles (you see numbers going up as the rendering is in progress), had I been less impatient eevee would show me a render eventually.
  • If theory above this one is true, eevee would give a render if i try on a better hardware which I would do in the following days (maybe tomorrow).
  • Material editing should start after model is 100% done.