Hello blender community,
I’m currently doing a project in Blender 2.90.1 that consists in render a set of product images of a tap with multiple finishings.
I would like to make it in a single blender file with multiple scenes, one for each finishing. I would like to have the same data block in each scene but override the material. I have tried to copy and paste objects between scenes and change the data-block to get an instance, but it crashes blender every time. Is there a better way to deal with this kind of scenario? It should be very common I guess.
Thank you very much!