Material request

I know its odd but what would be the setting for material like this one?


Umm … some raytraced reflection and a subtle red-orange tint?

yah not only
it also used a radial anisotropic shader at the top of the faces / houses.
but those are not blurring the reflection so they are textures.

you can use the blend texture for that.


thanks. I think my problem is gonna be the lightning more then a mat.