Well, once again, I’m trying to do something and couldn’t find a tutorial for it.
Alrighty, I’ve got a model that I want to texture and what I’m wondering is this: Is there any way to get blender to un-wrap the model, so to speak, so I can save it as a picture, paint on it, then use that as a texture?
I’m sorry if that doesn’t make too much sense, but I think ya’ll will understand what I mean.
Thanks.