Material & textures?

Hello, I just got a quick question. Is it possible to use the material settings, I mean the colours you put on your model in the game engine. It works fine when I test play, but I mean later. Or do I have to make a texture that got the materials colour?

Also is it possible to have both materials and textures on a model and have them displayed in the game engine.?

If you don’t understand what I mean just shout!!

thats pretty much what the glsl shaders do. download an apricot release.

Will the glsl shaders be included in blender 2.48?
Also how do you clear a pose or make it like it was in the beginning…thanks alot!