I need to have a plane that receive shadows, but invisible in the final render (I need to have only object that cast shadow and it’s shadow). How would I do that?
Thank you.
Take a look at this tutorial:
I think this is what you are trying to achieve.
In Materials: Links and Pipeline, where it says Render Pipeline press onlycast that will make it just cast a shadow. Pressing Onlyshadow under Shaders make it have a shadow but the object is shown with sky color. the red cube is solid and shadow, the blue cube is selected with only shadow, and to the right of the red cube is a cube with onlycast selected.
DJ_Boxer
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Thank you!
