Materials per face

Is it possible to assign a different material to each face of a mesh? I was able to do this in Maya, and found it useful for creating chessboard-like patterns with precision. I say chessboard like. In fact, what I want is not such a crystaline pattern, but one including black, white and grey distributed on precice faces of a mesh. I don’t know if it can be achieved by mapping textures. In Blender, if I select a single face then apply a material, it is applied to the entire object, and not just that face. If there is a way to do it, then I would love to hear about it.
Thanks!

Yes, you can assign up to 16 materials per Object. (I wish they would increase this - even to 32 or 64 would be nice).

Just click ‘New’ in the ‘Link and Materials’ Panel in the Edit buttons window [F9] (Blender 2.33).

‘New’ is a bit of a misnomer, because Blender doesn’t actually create new materials just yet, it creates new indices or placeholders for new materials.

You need to go to the Material Window [F5] and break up the fact that the one default material has been assigned to all the newly created Material Indices, by changing the ‘Material Index Button’ (the one that looks like ‘2 Mat 2’ - First number is the total number of materials, the second is the ‘active/selected’ Material Index) and push the little number button to the right to make the Material unique ‘Single User’. Then give it a new color or whatever.

By default, Blender assigns the default Material in slot 1 to all faces, so you need to go back to the Editing Window to assign your newly created materials to the selected faces.

That’s fantastic! Thanks for the guidance.
:slight_smile:

Hi guys,

I tryed that, but i didn´t get it.

Do you know some good tutorial on this subject?

Thanks.

Hi guys,

I tryed, but i didn´t get it,
do you know some good tutorial on that subject?

Thanks.

Check out the official documentation at:

http://www.blender.org/modules/documentation/htmlI/x4524.html

Also, I forgot to mention that instead of pressing the little number button to the right of the Material Index button, you can select an alternative material to assign (If you have other materials already) or select the ‘ADD NEW’ option from the little up/down arrow selection button on the left side of the Material Index button.

thanks,

i am still trying to learn how the materials work in blender, for me the hard time was in create new materials without modify the current one.

I think i got it now.