I found a material here and I wanted to use it in my game but it wouldn’t work in the game engine, only with rendering. Any ideas how I would make it available in the game?

Thanks in advance

well, those kind of materials are usually made/faked with a single plane with an “animated texture” mapped to it and with “Halo” setting enabled for the face!

I don’t really see how that allows me to use it in the game engine. I know how to make a animated texture now, but I still don’t see how that lets me use it in the GE

An “animated texture” for the game engine is a special image…check this tut: