Hello,
In blender there are bezier curves, nurb curves and paths.
Does anyone know what mathmetical formula or algorithm Blender uses for a path?
Hello,
In blender there are bezier curves, nurb curves and paths.
Does anyone know what mathmetical formula or algorithm Blender uses for a path?
The actually share the same name but:
So they are both Non-uniform rational B-splines…
Oke thank you!