While the vector.angle method is working good, i need to calculate angles based on their clockwise or anticlockwise status. The problem is that while the documentation says that the usage is exactly the same with the angle one, i keep getting traceback errors.
Has anyone issues with the method as well, or am i making a mistake?
vec1=Vector((1,0,0))
vec2=Vector((1,1,0))
vec1.angle_signed(vec2)
Traceback (most recent call last):
File "<blender_console>", line 1, in <module>
ValueError: Vector.angle_signed(other), invalid 'other' arg: sequence size is 3, expected 2
Btw i can’t express how interested i am in the source of these methods. Do you know where can i find the source code for them ? Should i download the source code and search by myself?