Should I add a texture to give it scratches and something to break it up? I need help, because I want this thing to look professional for a commercial. Asking the experts here for help!
I have found that matte finishes on metal are convincing with a glossy shader, roughness turned up to 0.8 or 0.9 and fresnel blending it with a glossy of less roughness. If you want to try that. I guess you are doing something like that anyway only more elaborate.
@Druban - Thanks for the advice! I put the roughness up fairly high to get the matte look. 0.8 or 0.9 made it look too plastic-y, so I dropped it to about 0.4 to get the look I have now.
@Eppo - I saw that thread, and that’s where I found monsterdog’s flake material. I saw the carbon fiber, and decided against doing that because the UV unwrapping was getting messy.